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A port was also released for the original Xbox the following year and the PSP even got a port in The plot of the game is kind of fun. The basics are there is an evil wizard who wants to get his hands on a set of three jewels which will grant the holder of them immense power. The game follows ninjas from the first games as they try to put a stop to the evil wizard from destroying the earth. I found the story to be a great mix of fantasy, action, and of course old school ninja!

I really liked the Japanese voice acting with English subtitles and while on paper this is not the most amazing story. I found myself very interested in what was going on and wanted to see how it all played out.

What I really like about Tenchu: Wrath of Heaven and the series, in general, is the gameplay. This is a series that is all about stealth. Playing as a ninja each level basically wants you to get from point a to point b. Of course, each area is full of ninjas and warriors that want to stop you.

Going in with your sword drawn is a mistake, this is a game that is all about sneaking around. No other game that I can think of makes you actually feel like a ninja the way that this series does. Each level is very well designed so that you have many different ways to sneak up on an enemy and execute them with one of the game's brutal death moves. The AI of the enemies is not the best. The gameplay is a lot of fun, but the checkpoint system is certainly a product of its time. Some levels can be very long and to die at a boss and then have to redo most of the level can be annoying.

The game gives you different ninjas to play as with two returning characters and one brand new one for this game. Each ninja has their own thing going on in terms of how they play and the story will also change depending on what ninja you are playing as. You might have to kill the same boss with multiple ninjas which sounds odd, but I really liked it. This is a series that I have really enjoyed over the years and for me, it peaked with Tenchu: Wrath of Heaven.

None of the games that followed on from this were able to live up to what this offered if you ask me. If you want a game where you actually feel like you are playing as a ninja, you cannot go wrong with this. Almost three years have passed since we last got our ninja groove on with the mildly disappointing Tenchu 2, but fledgling developer K2 re-ignites our inner ninjitsu with this third installment on PlayStation 2.

Tenchu: Wrath of Heaven successfully builds upon what made the series popular on the original PlayStation, as everything revolves around making you look, feel, and act like a real ninja. The gameplay sticks close to the original game's stealth-assassination groundwork.

The two playable characters with a third unlock-able come with their own sets of weapons and attacks, but more important, both can deliver some horrific damage with their ever-so-sneaky stealth-kills. Similar to Metal Gear Solid radar, Tenchu's Ki meter allows you to track your enemies' proximity and awareness of your current position. When the enemy ninjas aren't looking, you can go for the immensely gratifying stealth-kill move.

Offing foes while remaining unseen makes traversing the game's nine massive levels much easier. Visually, this chapter easily hangs with other PS2 heavy hitters. Detailed character models and stunning environments impart a realistic, solid feel that the PSi Tenchus seriously lacked.

The camera system still isn't perfect, but it's manageable. Apart from the jumpy camera, the lack of difficult bosses stands as the game's major stumbling block. Compared to its predecessors, this is a much less challenging endeavor, but rewarding nonetheless. Wrath of Heaven is all about one thing--stealth.

Start by sneaking around corners or holding onto ledges, then pop up, jump on an enemy's shoulders, and drive a katana through his skull--that should make any ninja wannabe smile. The stealth-kill animations are fantastic, and the incentive of earning additional attacks and special moves for racking up the kills makes the game addictive. Developer K2 has also done a nice job giving a series coming from PSi the necessary graphical facelift--the huge levels and detailed characters look great.

Though the camera still causes some frustration, it's much better than the old Tenchu games' clumsy cinematography. My biggest gripe is with the enemy A. If a guard spots you, most of the time, all you need to do is run away and wait for him to return to his previous position. Plus, the ridiculously easy boss battles require little strategy. Dragon Ball Z Kai voice acting. Incredibly deep combo system. Complete Tenkaichi experience on PSP.

High-Impact battles. Consists of Blow Exchange and Shot Exchange. In-game transformations. Three Super Blast moves or combat moves for all characters. Dragon Walker, Battle and Survival modes.

Gameplay The gameplay is very similar to that of the Budokai Tenkaichi series.



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